Journal and Conference Papers |
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2023 |
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Xu, X., Yu, M., Jonker, T.R., Todi, K., Lu, F., Qian, X., Belo, J., Wang, T., Li, M., Mun, A., Wu, T.Y., Shen, J., Zhang, T., Kokhlikyan, N., Wang, F., Sorenson, P., Kim, S.K., and Benko, H. (2023). XAIR: A Framework of Explainable AI in Augmented Reality. In Proceedings of ACM CHI '23.
ACM CHI 2023 Best Paper Honorable Mention |
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Gupta, A., Sendhilnathan, N., Hartcher-O'Brian, J., Pezent, E., Benko, H., and Jonker, T.R. (2023). Investigating Eyes-away Mid-air Typing in Virtual Reality using Squeeze haptics-based Postural Reinforcement. In Proceedings of ACM CHI '23. |
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Fashimpaur, J., Karlson, A., Jonker, T.R., Benko, H., and Gupta, A. (2023). Investigating Wrist Deflection Scrolling Techniques for Extended Reality. In Proceedings of ACM CHI '23. |
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Zhao, M., Pierce, A.M., Tan, R., Zhang, T., Wang, T., Jonker, T.R., Benko, H., and Gupta, A. (2023). Gaze Speedup: Eye Gaze Assisted Gesture Typing in Virtual Reality. In Proceedings of ACM Intelligent User Interfaces (ACM IUI 23). |
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2022 |
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Zhang, T., Hu, Z., Gupta, A., Wu, C.-H., Benko, H., and Jonker, T.R. (2022). RIDS: Implicit Detection of A Selection Gesture Using Hand Motion Dynamics During Freehand Pointing in Virtual Reality. In Proceedings of ACM User Interface Software and Technology (ACM UIST '22). |
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Yu, D., Desai, R., Zhang, T., Benko, H., Jonker, T.R., and Gupta, A. (2022). Optimizing the Timing of Intelligent Suggestion in Virtual Reality. In Proceedings of ACM User Interface Systems and Technology (ACM UIST '22). |
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Peacock, C.E., Lafreniere, B., Zhang, T., Santosa, S., Benko, H., and Jonker, T.R. (2022). Gaze as an Indicator of Input Recognition Errors. In Proceedings of the ACM on Human-Computer Interaction. Volume 6. Issue ETRA. |
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2021 |
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Parizi, F. S., Kienzle, W., Whitmire, E., Gupta, A., and Benko, H. (2021). RotoWrist: Continuous Infrared Wrist Angle Tracking using a Wristband. In Proceedings of ACM VRST '21. |
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David-John, B., Peacock, C. E., Zhang, T., Mudison, T. S., Benko, H., and Jonker, T. R. (2021). Towards gaze-based prediction of the intent to interact in virtual reality. In Proceedings of ACM Symposium on Eye Tracking Research & Applications (ACM ETRA '21). |
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Lafreniere, B., Jonker, T. R., Santosa, S., Parent, M., Glueck, M., Grossman, T., Benko, H., and Wigdor, D. (2021). False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference. In Proceedings of ACM UIST '21. |
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Foy, C. R., Dudley, J.
J., Gupta, A., Benko, H., and Kristensson, P.O. (2021).
Understanding, Detecting and Mitigating the Effects of
Coactivations in Ten-Finger Mid-Air Typing in Virtual Reality.
In Proceedings of ACM CHI '21.
ACM CHI 2021 Best Paper Honorable Mention
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Kienzle, W., Whitmire,
E., Rittaler, C., and Benko, H. (2021). ElectroRing:
Subtle Pinch and Touch Detection with a Ring. In
Proceedings of ACM CHI '21. |
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Li, Z., Chan, J.,
Walton, J., Benko, H., Wigdor, D., and Gluek, M. (2021).
Armstrong: An Empirical Examination of Pointing at Non-Dominant
Arm-Anchored UIs in Virtual Reality. In Proceedings
of ACM CHI '21. |
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2020 |
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Gupta, A., Samad, M.,
Kin, K., Kristensson, P.O., and Benko, H. (2020).
Investigating Remote Tactile Feedback for Mid-Air Text-Entry in
Virtual Reality. In Proceedings of IEEE ISMAR '20. |
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Gong, J., Gupta, A. and Benko, H. (2020).
Acustico: Surface Tap Detection and Localization using
Wrist-based Acoustic TDOA Sensing.
In Proceedings of ACM UIST '20. |
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Henrikson, R., Grossman, T., Trowbridge, S., Wigdor, D., and Benko, H. (2020).
Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR.
In Proceedings of ACM CHI '20. |
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2019 |
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Zhang, Y., Kienzle, W.,
Ma, Y., Ng, S. S., Harrison, C., and Benko, H. (2019).
ActiTouch: Robust Touch Detection for On-Skin AR/VR Interfaces.
In Proc. of ACM UIST 2019. |
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Gebhardt, C., Hecox, B,
van Opheusden, B., Wigdor, D., Hillis, J., Hilliges, O., and
Benko, H. (2019). Learning Cooperative Personalized
Policies from Gaze Data. In Proc.
of ACM UIST 2019. |
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Penzent, E., Israr, A.,
Samad, M., Robinson, S., Agrawal, P., Benko, H., and Colonnese,
N. (2019). Tasbi: Multisensory Squeeze and Vibrotactile
Wrist Haptics for Augmented and Virtual Reality. In Proc.
of World Haptics Conference (WHC 2019). |
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Dudley, J., Benko, H.,
Wigdor, D., and Kristensson, P.O. (2019).
Performance Envelopes of Virtual Keyboard Text Input Strategies
in Virtual Reality. In Proc. of IEEE ISMAR 2019. |
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Maiero, J., Eibich, D., Kruijff, E., Hinkenjann, A., Stuerzlinger, W., Benko, H., Ghinea, G. (2019).
Back-of-Device Force Feedback Improves Touch Screen Interaction for Mobile Devices.
IEEE Transactions on Haptics (TOH). doi: 10.1109/TOH.2019.2911519 |
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Samad, M., Gatti, E.,
Hermes, A., Benko, H., and Parise, C. (2019).
Pseudo-Haptic Weight: Changing the Perceived Weight of Virtual
Objects By Manipulating Control-Display Ratio.
In Proc. of ACM CHI 2019. |
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2018 |
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Strasnick, E., Holz, C., Ofek, E., Sinclair, M. and Benko, H.
(2018).
Haptic Links: Bimanual Haptics for Virtual Reality Using
Variable Stiffness Actuation. In Proc. of ACM
CHI '18.
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Whitmire, E., Benko,
H., Holz, C., Ofek, E. and Sinclair, M. (2018). Haptic Revolver:
Touch, Shear, Texture, and Shape Rendering on a Reconfigurable
Virtual Reality Controller. In Proc. of ACM
CHI '18.
ACM
CHI 2018 Best Paper
Honorable Mention |
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Zhao, Y., Bennett, C.,
Benko, H., Cutrell, E., Holz, C., Morris, M. and Sinclair, M.
(2018). Enabling People with Visual Impairments to Navigate
Virtual Reality with a Haptic and Auditory Cane Simulation.
In Proc. of ACM CHI '18. |
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Choi, I., Ofek, E.,
Benko, H., Sinclair, M. and Holz, C. (2018). CLAW: A
Multifunctional Handheld Haptic Controller for Grasping,
Touching, and Triggering in Virtual Reality.
In Proc. of ACM CHI '18.
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Xiao, R., Schwartz, J.,
Wilson, A.D., and Benko, H. (2018). MRTouch: Adding Touch Input to
Head-Mounted Mixed Reality. IEEE
Transactions on Visualization and Computer Graphics (TVCG)
24(4). Presented at IEEE VR 2018 Conference. |
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2017 |
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Fender,
A.R., Benko, H. and Wilson, A.D. (2017).
MeetAlive: Room-Scale Omni-Directional Display System for
Multi-User Content and Control Sharing. In Proc. of ACM
Interactive Surfaces and Spaces (ISS) 2017.
ACM ISS 2017 Best Paper Award
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Lu, J., Benko, H., and
Wilson, A.D. (2017). Hybrid HFR Depth: Fusing Commodity
Depth and Color Cameras to Achieve High Frame Rate, Low Latency
Depth Camera Interactions. In Proc. of ACM CHI 2017.
ACM
CHI 2017 Best Paper
Honorable Mention |
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Cheng, L.-P., Ofek, E.,
Holz, C., Benko, H., and Wilson, A. (2017). Sparse Haptic
Proxy: Touch Feedback in Virtual Environments Using a General
Passive Prop. In Proc. of ACM CHI 2017. |
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2016 |
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Benko, H., Holz, C., Sinclair,
M., and Ofek, E. (2016). NormalTouch and TextureTouch: High-fidelity 3D Haptic
Shape Rendering on Handheld Virtual Reality Controllers. In
Proc.
of ACM UIST 2016.
ACM UIST 2016 Best Paper
Honorable Mention
Invited for Reprise Presentation at ACM SIGGRAPH 2017 |
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Xiao, R. and Benko,
H. (2016). Augmenting the Field-of-View of
Head-Mounted Displays with Sparse Peripheral Displays. In
Proc.
of ACM CHI 2016.
ACM
CHI 2016 Best Paper
Honorable Mention |
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Azmandian, M., Hancock,
M., Benko, H., Ofek, E., and Wilson, A.D. (2016).
Haptic Retargeting: Dynamic Repurposing of Passive
Haptics for Enhanced Virtual Reality Experiences. In Proc. of ACM CHI 2016.
ACM CHI 2016 Golden Mouse Award (best video) |
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Nuernberger,
B., Ofek, E., Benko, H., and Wilson, A.D. (2016).
SnapToReality: Aligning Augmented Reality to the Real World. In Proc. of ACM CHI 2016. |
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Hinckley, K., Heo, S., Pahud,
M., Holz, C., Benko, H., Sellen,
A., Banks, R., O'Hara, K., Smyth, G., and Buxton, W.
(2016). Pre-Touch Sensing for Mobile Interaction. In Proc. of ACM CHI 2016.
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Pejsa, T., Kantor, J., Benko,
H., Ofek, E., and Wilson, A.D. (2016).
Room2Room: Enabling Life-Size Telepresence in a
Projected Augmented Reality Environment. In
Proc. of ACM Conference on Computer Supported Cooperative Work
(CSCW 2016).
ACM CSCW 2016 Best Paper Award |
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2015 |
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Benko, H.,
Ofek, E., Zheng, F., and Wilson, A. D. (2015). FoveAR:
Combining an Optically See-Through Near-Eye Display with Spatial
Augmented Reality Projections. In Proc. of ACM
UIST 2015. |
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Yoon, D.,
Hinckley, K., Benko, H., Guimbretiere, F., Irani, P., Pahud, M.,
and Gavriliu, M. (2015). Sensing Tablet Grasp +
Micro-mobility for Active Reading. In
Proc. of ACM UIST 2015. |
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Jones, B., Benko, H., Ofek, E., and Wilson, A. D. (2015).
IllumiRoom: Immersive Experiences Beyond the TV Screen.
Communications of the ACM, Vol. 58 No. 6,
Pages 93-100.
10.1145/2754391 |
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2014 |
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Wilson,
A. D. and Benko, H. (2014). CrossMotion: Fusing Device
and Image Motion for User Identification, Tracking and Device
Association. In Proc. of ACM International
Conference on Multimodal Interaction (ICMI 2014). |
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Wilson, A.D. and Benko, H. Special Issue Guest Editors (2014). Interacting Above and Beyond the
Display.
IEEE Computer Graphics and Applications, 34:3, May-June.
20-21.
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Benko,
H., Wilson, A. D., Zannier, F. (2014). Dyadic Projected
Spatial Augmented Reality. In Proc. of ACM UIST
2014. |
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Jones,
B., Sodhi, R., Murdock, M., Mehra, R., Benko, H., Wilson, A.,
Ofek, E., MacIntryre, B., Raghuvanshi, N., Shapira, L. (2014).
RoomAlive: Magical Experiences Enabled by Scalable,
Adaptive Projector-Camera Units. In Proc. of ACM
UIST 2014. |
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Hinckley,
K., Pahud, M., Benko, H., Irani, P., Gavriliu, M., Guimbretiere,
F., Chen, X., Matulic, F., Buxton, W., Wilson, A. D. (2014).
Sensing Techniques for Tablet+Stylus Interaction. In Proc.
of ACM UIST 2014.
ACM UIST 2014 Best Paper Award
Invited for Reprise Presentation at ACM SIGGRAPH 2015 |
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Sinclair,
M., Pahud, M. and Benko, H. (2014). TouchMover 2.0 -
3D Touchscreen with Haptic Feedback and Haptic Texture. In Proc. of
IEEE Haptics Symposium (HAPTICS '14).
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2013 |
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Sinclair,
M., Pahud, M. and Benko, H. (2013). TouchMover:
Actuated 3D Touchscreen with Haptic Feedback. In Proc. of
ACM Interactive Tabletops and Surfaces (ITS 2013).
ACM ITS 2013 Best Paper Award |
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Hinckley,
K., Chen, X., and Benko, H. (2013). Motion and Context
Sensing Techniques for Pen Computing. In Proc. of
Graphics Interface 2013. |
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Bacim,
F., Sinclair, M., and Benko, H. (2013).
Understanding Touch Selection Accuracy on Flat and
Hemispherical Deformable Surfaces. In Proc. of
Graphics Interface 2013. |
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Jones, B., Benko, H., Ofek, E., and Wilson, A. D. (2013).
IllumiRoom:
Peripheral Projected Illusions for Interactive Experiences. In
Proc. of ACM CHI 2013.
ACM
CHI 2013 Best Paper Award
ACM
CHI 2013 Golden Mouse Award (best video) |
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Holman, D., Girouard, A., Benko, H., and
Vertegaal, R. (2013). The Design of Organic User
Interfaces: Shape, Sketching and Hypercontext.
Interacting with Computers, Oxford Journals. 25(2):
133-142.
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link
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Steinicke, F., Benko, H., Daiber, F., Keefe, D.F.,
and de la Rivière, J.-B. Special Issue Guest Editors (2013).
Foreword to the special section on
touching the 3rd dimension. Computers
& Graphics. 37(3).
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link
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2012 |
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Wilson,
A. D., Benko, H., Izadi, S., and Hilliges, O. (2012).
Steerable Augmented Reality with the Beamatron. In
Proc. of ACM UIST 2012. p. 413-422. |
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Benko,
H., Jota, R. and Wilson, A. D. (2012). MirageTable: Freehand
Interaction on a Projected Augmented Reality Tabletop.
In Proc. of ACM CHI 2012. p. 199-208. |
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Sodhi,
R., Benko, H., and Wilson, A. D. (2012). LightGuide: Projected
Visualizations for Hand Movement Guidance. In Proc. of ACM CHI 2012.
p. 179-188.
ACM
CHI 2012 Best Paper
Honorable Mention |
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2011 |
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Sun, M., Cao, X., Song, H., Izadi, S., Benko, H.,
Guimbretiere, F., Ren, X., and Hinckley, K. (2011).
Enhancing Naturalness of Pen-and-Tablet Drawing through Context
Sensing. In Proceedings of ACM Interactive
Tabletops and Surfaces (ITS '11). p. 83-86. |
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Harrison, C., Benko, H., Wilson, A. D. (2011). OmniTouch: Wearable Multitouch Interaction
Everywhere. In Proceedings of ACM UIST 2011. p. 441-450.
ACM
UIST Lasting Impact Award 2022 |
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Saponas,
T.S., Harrison, C., Benko, H. (2011) PocketTouch:
Through-Fabric Capacitive Touch Input. In
Proceedings of ACM UIST 2011. p. 303-308. |
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Song, H., Benko, H.,
Guimbretiere, F., Izadi, S., Cao, X., and Hinckley, K. (2011).
Grips and Gestures on a Multi-Touch Pen.
In Proceedings of ACM CHI 2011. p. 1323-1332. |
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Wigdor,
D., Benko, H., Pella, J., Lombardo, J., and Williams, S. (2011).
Rock & Rails: Extending Multi-touch Interactions with
Shape Gestures to Enable Precise Spatial Manipulations.
In Proceedings of ACM CHI 2011. p. 1581-1590. |
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2010 |
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Benko, H. and Wilson, A.
D. (2010). Multi-Point Interactions with Immersive
Omnidirectional Visualizations in a Dome. In
Proceedings of ACM Interactive Tabletops and Surfaces (ITS
'10). p. 19-28. |
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Hinckley, K., Yatani,
K., Pahud, M., Coddington, N., Rodenhouse, J., Wilson, A.,
Benko, H., and Buxton, B. (2010). Pen + Touch = New
Tools. In Proceedings of ACM UIST '10.
pp. 27-36. |
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Wilson, A. and Benko, H.
(2010). Combining Multiple Depth Cameras and Projectors
for Interactions On, Above, and Between Surfaces.
In Proceedings of ACM UIST '10.
pp. 273-282. |
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Benko, H., Izadi, S., Wilson, A. D.,
Cao, X., Rosenfeld, D., and Hinckley, K. (2010). Design and
Evaluation of Interaction Models for Multi-touch Mice.
In Proceedings of Graphics Interface 2010. p.
253-260. |
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Hinckley, K., Yatani, K., Pahud, M.,
Coddington, N., Rodenhouse, J., Wilson, A., Benko, H., and
Buxton, B. (2010). Manual Deskterity:
An Exploration of Simultaneous Pen + Touch Direct Input.
ACM CHI 2010 Extended Abstracts
(alt.chi). |
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Hartmann, B., Morris, M., Benko, H., and Wilson, A.
D.
(2010).
Pictionaire: Supporting Collaborative Design Work by
Integrating Physical and Digital Artifacts.
In
Proceedings of ACM CSCW '10. p. 421-424. |
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Tang, A., Pahud, M., Inkpen, K., Benko,
H., Tang, J., and Buxton, B. (2010). Three's Company:
Understanding Communication Channels in Three-way Distributed
Collaboration. In Proceedings of ACM CSCW
'10. p. 271-280. |
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2009 |
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Benko, H. Saponas, T.S., Morris, D.,
and Tan, D. (2009).
Enhancing Input On and Above the Interactive Surface with
Muscle Sensing.
In
Proceedings of ACM Interactive Tabletops and
Surfaces (ITS '09). p. 93-100. |
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pptx |
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Freeman, D., Benko, H., Morris, M. R.,
and Wigdor, D. (2009). ShadowGuides: Visualizations for
In-Situ Learning of Multi-Touch and Whole-Hand Gestures.
In Proceedings of ACM Interactive Tabletops and
Surfaces (ITS '09). p. 165-172. |
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Benko, H. (2009).
Beyond Flat Surface Computing: Challenges of Depth-Aware and
Curved Interfaces.
In Proceedings of ACM MultiMedia '09. |
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Villar, N., Izadi, S., Rosenfeld, D., Benko, H., Helmes, J., Westhues, J.,
Hodges, S., Butler, A., Ofek, E., Cao, X., and Chen, B.
(2009).
Mouse 2.0: Multi-touch Meets the Mouse.
In Proceedings of ACM User Interface Software and Technology
(UIST '09). p. 33-42.
ACM
UIST 2009 Best Paper Award |
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Hartmann, B., Morris, M. R., Benko, H., and Wilson, A.
D. (2009).
Augmenting Interactive Tables with Mice & Keyboards.
In Proceedings of ACM User Interface Software and Technology
(UIST '09). p. 149-152. |
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Wigdor, D., Williams, S., Cronin, M., White, K., Levy, R.,
Mazeev, M., and Benko, H. (2009). Ripples:
Utilizing Per-Contact Visualizations to Improve User Interaction
with Touch Displays.
In Proceedings of ACM User Interface Software and Technology
(UIST '09). p. 3-12. |
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Nacenta, M., Baudisch, P, Benko, H., and Wilson, A.
D. (2009). Separability of Spatial Manipulations in Multi-touch Interfaces.
In Proceedings of Graphics Interface '09. Kelowna, BC, Canada, May 2009.
p. 175-182. |
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2008 |
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Benko, H., Wilson, A. D., and Balakrishnan,
R. (2008). Sphere: Multi-Touch Interactions on a Spherical
Display.
In Proceedings of ACM User Interface Software and Technology
(UIST '08). Monterey, CA. p. 77-86. |
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pptx |
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2007 |
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Benko, H. and Feiner, S. (2007).
Pointer
Warping in Heterogeneous Multi-Monitor Environments.
In Proceedings of Graphics Interface '07. Montreal,
Canada. May 28-30. p. 111-117. |
pdf |
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Benko, H.
and Feiner, S. (2007). Balloon
Selection: A Multi-Finger Technique for Accurate Low-Fatigue 3D
Selections. In Proceedings of IEEE Symposium on 3D User
Interfaces. Charlotte, North Carolina, USA. March 10-11. p. 79-86. |
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2006 |
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Benko, H., Wilson, A.
D., and Baudisch, P. (2006). Precise Selection Techniques for Multi-Touch Screens.
In Proceedings of ACM CHI 2006 (CHI'06: Human Factors in Computing
Systems). Montreal, Canada. April 24-27. p.
1263-1272. |
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2005 |
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Benko,
H., Feiner, S. (2005). Multi-Monitor
Mouse. ACM CHI 2005 (CHI'05: Human
Factors in Computing Systems) Extended Abstracts. Portland,
Oregon, USA. April 2-7. p. 1208-1211. |
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Benko, H., Ishak, E.W.,
Feiner, S. (2005). Cross-Dimensional
Gestural Interaction Techniques for Hybrid Immersive
Environments. In Proceedings of IEEE Virtual Reality (VR
'05). Bonn, Germany. March 10-12. p. 209-116. |
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2004 |
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Benko, H., Ishak, E.W.,
Feiner, S. (2004). Collaborative
Mixed Reality Visualization of an Archaeological Excavation.
In Proceedings of The International Symposium on Mixed and Augmented
Reality (ISMAR '04). November 2-5. p. 132-140.
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pdf
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Allen,
P., Feiner, S. Troccoli, A., Benko, H., Ishak, E., Smith, B.
(2004). Seeing into the Past: Creating
a 3D Modeling Pipeline for Archaeological Visualization.
In Proceedings of International Symposium on 3D Data Processing
Visualization and Transmission (3DPVT '04). p.
751-758. |
pdf |
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Thorisson, K., Benko, H., Abramov, D.,
Arnold, A., Maskey, S., and Vaseekaran, A. (2004). Constructionist
Design Methodology for Interactive Intelligences.
AI Magazine. Vol. 25, No. 4. p. 77-90. |
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2003 |
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Kaiser, E., Olwal, A.,
McGee, D., Benko, H., Corradini, A., Li, X., Cohen, P., Feiner,
S. (2003). Mutual Dissambiguation of 3D Multimodal Interaction in
Augmented and Virtual Reality. In Proceedings
of The Fifth
International Conference on Multimodal Interfaces (ICMI '03).
Vancouver, BC. Canada. November 5-7. p. 12-19. |
pdf
divx |
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Olwal, A., Benko, H.,
Feiner, S. (2003). SenseShapes: Using Statistical
Geometry for Object Selection in a Multimodal Augmented Reality
System. In Proceedings
of The
Second International Symposium on Mixed and Augmented Reality
(ISMAR '03). Tokyo, Japan. October 7-10. p.
300-301. |
pdf
divx
jpg |
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2001 |
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Benko, H. (2001). e-Ireland: Europe's
New Internet Hub. Perspectives on Business and Economics, Volume 19.
Martindale Center for the Study of Private Enterprise, Lehigh
University, Bethlehem, PA, USA. p. 39-48. |
pdf |
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Book Contributions |
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2011 |
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Pandžić, I. S., Peja, T., Matković, K., Benko, H., Čereković, A., Matijaević, M. (2011).
Virtualna Okruženja: Interaktivna 3D grafika i njene primjene.
(In Croatian, translated title: Virtual Environments: Interactive 3D
graphics and applications). ISBN: 978-953-197-606-0.
Element d.o.o., Zagreb, September 2011. |
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2010 |
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Benko, H. and Wigdor, D.
Imprecision, Inaccuracy, and Frustration: The Tale of
Touch Input. In "Tabletops - Horizontal Interactive
Displays". Christian Mueller-Tomfelde (ed.). ISBN: 978-1-84996-112-7.
Springer HCI Series, Springer-Verlag London Ltd., April 2010. |
pdf link |
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2015 |
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Knibbe,
J., Benko, H., and Wilson, A. (2015). Juggling the
Effects of Latency: Motion Prediction Approaches to Reducing
Latency in Dynamic Projector-Camera Systems. Microsoft Research Technical Report
MSR-TR-2015-35. May, 2015. |
pdf
mp4 |
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2012 |
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Aigner, R., Wigdor, D., Benko, H.,
Haller, M., Lindbauer, D., Ion, A., Zhao, S., and Koh, J.T.K.V. (2012). Understanding
Mid-Air Hand Gestures: A Study of Human Preferences in Usage of
Gesture Types for HCI. Microsoft Research Technical Report
MSR-TR-2012-111. November, 2012. |
pdf
wmv |
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2009 |
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Benko, H., Wilson, A. (2009).
DepthTouch: Using Depth-Sensing
Camera to Enable Freehand Interactions On and Above the
Interactive Surface. Microsoft Research Technical Report
MSR-TR-2009-23. March, 2009. |
pdf
wmv |
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Benko, H., Morris, M. R., Brush, A.J.B., Wilson, A.D.
(2009). Insights on Interactive Tabletops: A Survey of Researchers and Developers.
Microsoft Research Technical Report MSR-TR-2009-22. March, 2009. |
pdf |
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2004 |
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Benko, H., Ishak, E.W., Feiner, S.
(2004). Cross-Dimensional
Gestural Interaction Techniques for Hybrid Immersive
Environments. Columbia University, New York.
Technical Report. CUCS-029-04, August 2004. |
pdf |
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Demos/Posters (Incomplete List)
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2015 |
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Knibbe,
J., Benko, H., and Wilson, A. (2015). Juggling the
Effects of Latency: Motion Prediction Approaches to Reducing
Latency in Dynamic Projector-Camera Systems. In Adjunct
Proceedings of ACM UIST 2015. |
pdf
poster
mp4 |
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2013 |
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Jones, B., Benko, H., Ofek, E., and Wilson, A. D. (2013).
IllumiRoom:
Peripheral Projected Illusions for Interactive Experiences.
SIGGRAPH 2013 Emerging Technologies. Anaheim, CA.
Best Demo invitation to Laval Virtual 2014 |
pdf
wmv |
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2011 |
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Holman,
D. and Benko, H. (2011). SketchSpace: Designing
Interactive
Behaviors with Passive Materials. CHI 2011 Extended
Abstracts, May, 2011. |
pdf
wmv |
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Jota, R.
and Benko, H. (2011). Constructing
Virtual 3D Models with Physical Building Blocks. CHI 2011 Extended
Abstracts, May, 2011. |
pdf
wmv |
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2010 |
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Benko, H., Wilson, A. (2010).
Pinch-the-Sky
Dome: Freehand Multi-Point Interactions with Immersive
Omni-Directional Data. CHI 2010 Extended
Abstracts, April, 2010. |
pdf
wmv |
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2008 |
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Benko, H., Wilson, A. (2008).
DepthTouch:
Using Depth-Sensing Camera to Enable Freehand Interactions On
and Above the Interactive Surface. IEEE
Workshop on Tabletops
and Interactive Surfaces '08. Amsterdam, the Netherlands, October 1-3, 2008. |
pdf
wmv |
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2004 |
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Benko, H., Ishak, E.W., Feiner, S.
(2004). VITA:
Visual Interaction Tool for Archaeology. The
International Symposium on Mixed and Augmented Reality (ISMAR
2004). November 2-5, 2004. |
pdf |
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Benko, H., Ishak, E.W.,
Feiner, S. (2004). VITA: Visual Interaction Tool
for Archaeology (Demo). In Proc. The ACM SIGMM Effective
Telepresence Workshop (ACM SIGMM ETP 2004),
October 15,
2004. p. 48-49. |
pdf |
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Allen, P., Feiner, S., Meskell, L., Ross,
K., Troccoli, A., Smith, B., Benko, H., Ishak, E., and Conlon, J.
(2004). Digitally Modeling, Visualizing and
Preserving Archaeological Sites. In Proc. Joint
Conference on Digital Libraries 2004 (JCDL 2004). Tuscon,
AZ. June 7-11. pp. 389. |
pdf |
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2002 |
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Feiner, S. Bell, B., Benko, H.,
Blasko, G., Güven, S., Hallaway, D., Höllerer, T., and Lok, S.
(2002).
Mobile Augmented Reality Systems.
Living with the Genie: Governing Scientific and
Technological Transformation in the 21st Century.
New York, NY. March 5-7. |
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2021 |
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Peacock, C. E., David-John, B., Zhang, T., Murdison, T. S., Boring, M. J., Benko, H., & Jonker, T. R. (2021). Gaze signatures decode the onset of working memory encoding. In CHI ‘21 workshop “Eye Movements as an Interface to Cognitive State”. |
pdf
(link) video
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2020 |
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Jonker, T. R., Desai, R., Carlberg, K., Hillis, J., Keller, S., and Benko, H. (2020).
The Role of AI in Mixed and Augmented Reality Interactions.
In CHI '20 workshop "Artificial Intelligence for HCI: A Modern Approach". |
pdf
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2013 |
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Steimle, J., Benko, H.,
Cassinelli, A.,
Ishii, H., Leithinger, D., Maes, P., and Poupyrev, I.
(2013) Displays take new shape: an agenda
for future interactive surfaces. (workshop)
CHI Extended Abstracts 2013. p. 3283-3286 |
pdf |
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2012 |
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Bacim, F., Sinclair, M., and Benko, H. (2012)
Challenges
of Multitouch Interaction on Deformable Surfaces. Beyond Flat Displays
Workshop at ACM ITS 2012. |
pdf |
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Steinicke, F., Benko, H., Krüger, A.,
Keefe, D.F.,
de la Rivière, J.-B.,
Anderson, K.,
Häkkilä, J.,
Arhippainen, L.,
and Pakanen, M. (2012) The 3rd
dimension of CHI (3DCHI): touching and designing
3D user interfaces. CHI
Extended Abstracts 2012: p. 2695-2698. |
pdf |
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2011 |
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Steinicke, F., Benko, H., Daiber, F., Keefe, D.F.,
and de la Rivière, J.-B. (2011) Touching the 3rd dimension
(T3D workshop). CHI Extended Abstracts 2011. p. 161-164. |
pdf |
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2009 |
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Benko, H. and Wilson, A.
(2009). Design Challenges of
Interactive Spherical User Interfaces. Programming
Reality Workshop at CHI'09. April, 2009. |
pdf |
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2005 |
 |
Ishak, E., Benko, H.,
and Feiner, S.
(2005). Development and
Evaluation of Mixed Reality Interaction Techniques.
Workshop on 3D User Interfaces (3DUI at IEEE VR'05). Bonn,
Germany. March 10-12, 2005. |
pdf |
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2003 |
 |
Benko, H., Ishak, E.,
and Feiner, S.
(2003). Collaborative
Visualization of an Archaeological Excavation.
Workshop on Collaborative Virtual Reality and Visualization
(CVRV 2003). Lake Tahoe, CA. October 26-28, 2003. |
pdf |
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Ph.D. Thesis |
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2007 |
 |
Benko, H. (2007).
User Interaction in Hybrid
Multi-Display Environments. Ph.D. Dissertation. Department of
Computer Science, Columbia University, New York, NY. May 2007. |
pdf |
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Keynotes & Invited Talks (incomplete
list)
|
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2019-2021 |
 |
Benko, H. The
Future of Mixed Reality Interactions.
Keynote at IEEE AIVR 2019. San Diego,
California.
Keynote at ACM ISS 2020. Lisbon, Portugal
Stanford HCI Seminar. Oct. 16, 2020.
International XR Workshop - February 12, 2021. Auckland, New
Zealand |
pdf
+ various updates |
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2018 |
 |
Benko, H. The ABC of MR Interactions.
Keynote at IEEE ISMAR 2018. Munich, Germany. |
pdf |
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Benko, H. VR Haptic
Controllers: Multi-Purpose Handheld
Haptics Beyond Vibro-Tactors.
Keynote at Haptic Symposium
2018. San Francisco, CA. March 25,
2018. |
pdf |
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2017 |
 |
Benko, H. (2017).
Perception Equals Reality. Talk given at:
VR World Congress in Bristol, UK on April 12, 2017
University of British Columbia, Lecture Series on February 9,
2017
Simon Fraser University, on February 10, 2017,
2015 |
pdf |
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2015 |
 |
Benko, H. (2015).
Interacting with Photons: Creating Interactive Projected
Augmented Reality Experiences. Talk given at:
TUX Sander's Distinghished Speaker Series in Toronto, ON on
October 13, 2015
Columbia University on October 14,
2015
New York University on October 15,
2015 |
pdf |
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2013 |
 |
Benko, H.
(2013). Istraživanja iz Microsoft Research-a na
području proširene stvarnosti.
(in Croatian).
WinDays Conference. Umag, Croatia, April 24, 2013. |
pptx |
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Benko, H.
(2013). Beyond Flat Displays.
ACM CHI '13 Workshop on
Displays Take New Shape.
April 28, 2013. |
pptx |
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2012 |
 |
Benko, H. (2012).
Rich
Augmented Reality Interactions Without Goggles, Gloves or 3D
Trackers. DUB Research Talk. University of
Washington. January 4, 2012. |
pptx |
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2011 |
 |
Benko, H.
(2011). High-fidelity Augmented Reality Interactions.
Microsoft Research Latin American Faculty Summit. May
19, 2011. |
pptx |
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Benko, H.
(2011). Multi-touch Interactions on Small Input
Devices. DUB Research Talk. University of Washington.
February 2, 2011. |
pptx |
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2009 |
 |
Benko, H. (2009).
Alternative Form Factors of Surface Computing.
Microsoft Research Faculty Summit.
July 15, 2009. |
pptx |
|
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Wilson, A. D. and Benko, H. (2009).
Riffing on Surface.
Department of Computer Science, University of California Santa Barbara.
March 6, 2009. |
pptx |
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2008 |
 |
Benko, H. (2008).
Non-Flat
Surface Computing. Microsoft Research Cambridge
Lab. September 15, 2008. |
pptx |
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2005 |
 |
Benko, H. (2005).
Collaborative Mixed
Reality Visualization of an Archaeological Excavation.
MIT Media Lab. January 12, 2005. |
ppt |
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2004 |
 |
Benko, H., Troccoli, A. (2004).
Creating
Telepresence: 3D Modeling and Visualization of an Archaeological
Excavation. Ph.D. Seminar, Computer Science, Columbia
University. November 23, 2004. |
ppt |
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