Publications
2024
Dudley, J.J., Karlson, A., Todi, K., Benko, H., Longest, M., Wang, R., and Kristensson, P.O. (2024). Efficient Mid-Air Text Input Correction in Virtual Reality. In Proceedings of IEEE ISMAR 2024.
Takahashi, R., Whitmire, E., Boldu, R., Ng, S., Kienzle, W., and Benko, H. (2024). picoRing: battery-free rings for subtle thumb-to-index input. In Proceedings of ACM UIST 2024.
Kim, D., Whitmire, E., Boldu, R., Kienzle, W., and Benko, H. (2024). SoundScroll: Robust Finger Slide Detection Using Friction Sound and Wrist-Worn Microphones. In Proceedings of ACM ISWC 2024.
Liao, Y.C., Desai, R., Pierce, A.M., Taylor, K.E., Benko, H., Jonker, T.R., and Gupta, A. (2024). A Meta-Bayesian Approach for Rapid Online Parametric Optimization for Wrist-based Interactions. In Proceedings of ACM CHI 2024.
Cho,H., Yan, Y., Todi, K., Parent, M., Smith, M., Jonker, T.R., Benko, H. and Lindlbauer, D. (2024). MineXR: Mining Personalized Extended Reality Interfaces. In Proceedings of ACM CHI 2024.
2023
Chen, D. L., Giordano, M., Benko, H. Grossman, T., and Santosa, S. (2023). Gazeraycursor: Facilitating Virtual Reality Target Selection by Blending Gaze and Controller Raycasting. In Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology (VRST 2023).
Dudley, J.J., Zheng, J., Gupta, A., Benko, H., Longest, M., Wang, R. and Kristensson, P.O. (2023). Evaluating the Performance of Hand-based Probabilistic Text Input Methods on Mid-air Virtual Querty Keyboard. In IEEE Transactions on Visualization and Computer Graphics.
Xu, X., Yu, M., Jonker, T.R., Todi, K., Lu, F., Qian, X., Belo, J., Wang, T., Li, M., Mun, A., Wu, T.Y., Shen, J., Zhang, T., Kokhlikyan, N., Wang, F., Sorenson, P., Kim, S.K., and Benko, H. (2023).
XAIR: A Framework of Explainable AI in Augmented Reality. In
Proceedings of ACM CHI '23.
ACM CHI 2023 Best Paper Honorable Mention
Gupta, A., Sendhilnathan, N., Hartcher-O'Brian, J., Pezent, E., Benko, H., and Jonker, T.R. (2023). Investigating Eyes-away Mid-air Typing in Virtual Reality using Squeeze haptics-based Postural Reinforcement. In Proceedings of ACM CHI '23.
Fashimpaur, J., Karlson, A., Jonker, T.R., Benko, H., and Gupta, A. (2023). Investigating Wrist Deflection Scrolling Techniques for Extended Reality. In Proceedings of ACM CHI '23.
Zhao, M., Pierce, A.M., Tan, R., Zhang, T., Wang, T., Jonker, T.R., Benko, H., and Gupta, A. (2023). Gaze Speedup: Eye Gaze Assisted Gesture Typing in Virtual Reality. In Proceedings of ACM Intelligent User Interfaces (ACM IUI 23).
2022
Zhang, T., Hu, Z., Gupta, A., Wu, C.-H., Benko, H., and Jonker, T.R. (2022). RIDS: Implicit Detection of A Selection Gesture Using Hand Motion Dynamics During Freehand Pointing in Virtual Reality. In Proceedings of ACM User Interface Software and Technology (ACM UIST '22).
Yu, D., Desai, R., Zhang, T., Benko, H., Jonker, T.R., and Gupta, A. (2022). Optimizing the Timing of Intelligent Suggestion in Virtual Reality. In Proceedings of ACM User Interface Systems and Technology (ACM UIST '22).
Peacock, C.E., Lafreniere, B., Zhang, T., Santosa, S., Benko, H., and Jonker, T.R. (2022). Gaze as an Indicator of Input Recognition Errors. In Proceedings of the ACM on Human-Computer Interaction. Volume 6. Issue ETRA.
2021
Parizi, F. S., Kienzle, W., Whitmire, E., Gupta, A., and Benko, H. (2021). RotoWrist: Continuous Infrared Wrist Angle Tracking using a Wristband. In Proceedings of ACM VRST '21.
David-John, B., Peacock, C. E., Zhang, T., Mudison, T. S., Benko, H., and Jonker, T. R. (2021). Towards gaze-based prediction of the intent to interact in virtual reality. In Proceedings of ACM Symposium on Eye Tracking Research & Applications (ACM ETRA '21).
Lafreniere, B., Jonker, T. R., Santosa, S., Parent, M., Glueck, M., Grossman, T., Benko, H., and Wigdor, D. (2021). False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference. In Proceedings of ACM UIST '21.
Foy, C. R., Dudley, J., Gupta, A., Benko, H., and Kristensson, P.O. (2021).
Understanding, Detecting and Mitigating the Effects of Coactivations in Ten-Finger Mid-Air Typing in Virtual Reality. In
Proceedings of ACM CHI '21.
ACM CHI 2021 Best Paper Honorable Mention
Kienzle, W., Whitmire, E., Rittaler, C., and Benko, H. (2021). ElectroRing: Subtle Pinch and Touch Detection with a Ring. In Proceedings of ACM CHI '21.
Li, Z., Chan, J., Walton, J., Benko, H., Wigdor, D., and Gluek, M. (2021). Armstrong: An Empirical Examination of Pointing at Non-Dominant Arm-Anchored UIs in Virtual Reality. In Proceedings of ACM CHI '21.
Peacock, C. E., David-John, B., Zhang, T., Murdison, T. S., Boring, M. J., Benko, H., & Jonker, T. R. (2021). Gaze signatures decode the onset of working memory encoding. In CHI ‘21 workshop “Eye Movements as an Interface to Cognitive State”.
2020
Gupta, A., Samad, M., Kin, K., Kristensson, P.O., and Benko, H. (2020). Investigating Remote Tactile Feedback for Mid-Air Text-Entry in Virtual Reality. In Proceedings of IEEE ISMAR '20.
Gong, J., Gupta, A. and Benko, H. (2020). Acustico: Surface Tap Detection and Localization using Wrist-based Acoustic TDOA Sensing. In Proceedings of ACM UIST '20.
Henrikson, R., Grossman, T., Trowbridge, S., Wigdor, D., and Benko, H. (2020). Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR. In Proceedings of ACM CHI '20.
Jonker, T. R., Desai, R., Carlberg, K., Hillis, J., Keller, S., and Benko, H. (2020). The Role of AI in Mixed and Augmented Reality Interactions. In CHI '20 workshop "Artificial Intelligence for HCI: A Modern Approach".
2019
Zhang, Y., Kienzle, W., Ma, Y., Ng, S. S., Harrison, C., and Benko, H. (2019). ActiTouch: Robust Touch Detection for On-Skin AR/VR Interfaces. In Proc. of ACM UIST 2019.
Gebhardt, C., Hecox, B., van Opheusden, B., Wigdor, D., Hillis, J., Hilliges, O., and Benko, H. (2019). Learning Cooperative Personalized Policies from Gaze Data. In Proc. of ACM UIST 2019.
Penzent, E., Israr, A., Samad, M., Robinson, S., Agrawal, P., Benko, H., and Colonnese, N. (2019). Tasbi: Multisensory Squeeze and Vibrotactile Wrist Haptics for Augmented and Virtual Reality. In Proc. of World Haptics Conference (WHC 2019).
Dudley, J., Benko, H., Wigdor, D., and Kristensson, P.O. (2019). Performance Envelopes of Virtual Keyboard Text Input Strategies in Virtual Reality. In Proc. of IEEE ISMAR 2019.
Maiero, J., Eibich, D., Kruijff, E., Hinkenjann, A., Stuerzlinger, W., Benko, H., Ghinea, G. (2019). Back-of-Device Force Feedback Improves Touch Screen Interaction for Mobile Devices. IEEE Transactions on Haptics (TOH). doi: 10.1109/TOH.2019.2911519
Samad, M., Gatti, E., Hermes, A., Benko, H., and Parise, C. (2019). Pseudo-Haptic Weight: Changing the Perceived Weight of Virtual Objects By Manipulating Control-Display Ratio. In Proc. of ACM CHI 2019.
2018
Strasnick, E., Holz, C., Ofek, E., Sinclair, M. and Benko, H. (2018). Haptic Links: Bimanual Haptics for Virtual Reality Using Variable Stiffness Actuation. In Proc. of ACM CHI '18.
Whitmire, E., Benko, H., Holz, C., Ofek, E. and Sinclair, M. (2018).
Haptic Revolver: Touch, Shear, Texture, and Shape Rendering on a Reconfigurable Virtual Reality Controller. In
Proc. of ACM CHI '18.
ACM CHI 2018 Best Paper Honorable Mention
Zhao, Y., Bennett, C., Benko, H., Cutrell, E., Holz, C., Morris, M. and Sinclair, M. (2018). Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory Cane Simulation. In Proc. of ACM CHI '18.
Choi, I., Ofek, E., Benko, H., Sinclair, M. and Holz, C. (2018). CLAW: A Multifunctional Handheld Haptic Controller for Grasping, Touching, and Triggering in Virtual Reality. In Proc. of ACM CHI '18.
Xiao, R., Schwartz, J., Wilson, A.D., and Benko, H. (2018). MRTouch: Adding Touch Input to Head-Mounted Mixed Reality. IEEE Transactions on Visualization and Computer Graphics (TVCG) 24(4). Presented at IEEE VR 2018 Conference.
2017
Fender, A.R., Benko, H. and Wilson, A.D. (2017).
MeetAlive: Room-Scale Omni-Directional Display System for Multi-User Content and Control Sharing. In
Proc. of ACM Interactive Surfaces and Spaces (ISS) 2017.
ACM ISS 2017 Best Paper Award
Lu, J., Benko, H., and Wilson, A.D. (2017).
Hybrid HFR Depth: Fusing Commodity Depth and Color Cameras to Achieve High Frame Rate, Low Latency Depth Camera Interactions. In
Proc. of ACM CHI 2017.
ACM CHI 2017 Best Paper Honorable Mention
Cheng, L.-P., Ofek, E., Holz, C., Benko, H., and Wilson, A. (2017). Sparse Haptic Proxy: Touch Feedback in Virtual Environments Using a General Passive Prop. In Proc. of ACM CHI 2017.
2016
Benko, H., Holz, C., Sinclair, M., and Ofek, E. (2016).
NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers. In
Proc. of ACM UIST 2016.
ACM UIST 2016 Best Paper Honorable Mention
Invited for Reprise Presentation at ACM Siggraph 2017
Xiao, R. and Benko, H. (2016).
Augmenting the Field-of-View of Head-Mounted Displays with Sparse Peripheral Displays. In
Proc. of ACM CHI 2016.
ACM CHI 2016 Best Paper Honorable Mention
Azmandian, M., Hancock, M., Benko, H., Ofek, E., and Wilson, A.D. (2016).
Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences. In
Proc. of ACM CHI 2016.
ACM CHI 2016 Golden Mouse Award (best video)
Nuernberger, B., Ofek, E., Benko, H., and Wilson, A.D. (2016). SnapToReality: Aligning Augmented Reality to the Real World. In Proc. of ACM CHI 2016.
Hinckley, K., Heo, S., Pahud, M., Holz, C., Benko, H., Sellen, A., Banks, R., O'Hara, K., Smyth, G., and Buxton, W. (2016). Pre-Touch Sensing for Mobile Interaction. In Proc. of ACM CHI 2016.
Pejsa, T., Kantor, J., Benko, H., Ofek, E., and Wilson, A.D. (2016).
Room2Room: Enabling Life-Size Telepresence in a Projected Augmented Reality Environment. In
Proc. of ACM Conference on Computer Supported Cooperative Work (CSCW 2016).
ACM CSCW 2016 Best Paper Award
2015
Benko, H., Ofek, E., Zheng, F., and Wilson, A. D. (2015). FoveAR: Combining an Optically See-Through Near-Eye Display with Spatial Augmented Reality Projections. In Proc. of ACM UIST 2015.
Yoon, D., Hinckley, K., Benko, H., Guimbretiere, F., Irani, P., Pahud, M., and Gavriliu, M. (2015). Sensing Tablet Grasp + Micro-mobility for Active Reading. In Proc. of ACM UIST 2015.
Jones, B., Benko, H., Ofek, E., and Wilson, A. D. (2015). IllumiRoom: Immersive Experiences Beyond the TV Screen. Communications of the ACM, Vol. 58 No. 6, Pages 93-100.10.1145/2754391
Knibbe, J., Benko, H., and Wilson, A. (2015). Juggling the Effects of Latency: Motion Prediction Approaches to Reducing Latency in Dynamic Projector-Camera Systems. Microsoft Research Technical Report MSR-TR-2015-35. May, 2015.
2014
Wilson, A. D. and Benko, H. (2014). CrossMotion: Fusing Device and Image Motion for User Identification, Tracking and Device Association. In Proc. of ACM International Conference on Multimodal Interaction (ICMI 2014).
Wilson, A.D. and Benko, H. Special Issue Guest Editors (2014). Interacting Above and Beyond the Display. IEEE Computer Graphics and Applications, 34:3, May-June. 20-21.
Benko, H., Wilson, A. D., Zannier, F. (2014). Dyadic Projected Spatial Augmented Reality. In Proc. of ACM UIST 2014.
Jones, B., Sodhi, R., Murdock, M., Mehra, R., Benko, H., Wilson, A., Ofek, E., MacIntryre, B., Raghuvanshi, N., Shapira, L. (2014). RoomAlive: Magical Experiences Enabled by Scalable, Adaptive Projector-Camera Units. In Proc. of ACM UIST 2014.
Hinckley, K., Pahud, M., Benko, H., Irani, P., Gavriliu, M., Guimbretiere, F., Chen, X., Matulic, F., Buxton, W., Wilson, A. D. (2014).
Sensing Techniques for Tablet+Stylus Interaction. In
Proc. of ACM UIST 2014.
ACM UIST 2014 Best Paper Award
Invited for Reprise Presentation at ACM Siggraph 2015
Sinclair, M., Pahud, M. and Benko, H. (2014). TouchMover 2.0 - 3D Touchscreen with Haptic Feedback and Haptic Texture. In Proc. of IEEE Haptics Symposium (HAPTICS '14).
2013
Sinclair, M., Pahud, M. and Benko, H. (2013).
TouchMover: Actuated 3D Touchscreen with Haptic Feedback. In
Proc. of ACM Interactive Tabletops and Surfaces (ITS 2013).
ACM ITS 2013 Best Paper Award
Hinckley, K., Chen, X., and Benko, H. (2013). Motion and Context Sensing Techniques for Pen Computing. In Proc. of Graphics Interface 2013.
Bacim, F., Sinclair, M., and Benko, H. (2013). Understanding Touch Selection Accuracy on Flat and Hemispherical Deformable Surfaces. In Proc. of Graphics Interface 2013.
Jones, B., Benko, H., Ofek, E., and Wilson, A. D. (2013). IllumiRoom: Peripheral Projected Illusions for Interactive Experiences. ACM Siggraph 2013 Emerging Technologies. Anaheim, CA.
Best Demo Invitation to Laval Virtual, France 2014
Jones, B., Benko, H., Ofek, E., and Wilson, A. D. (2013).
IllumiRoom: Peripheral Projected Illusions for Interactive Experiences. In
Proc. of ACM CHI 2013.
ACM CHI 2013 Best Paper Award
ACM CHI 2013 Golden Mouse Award (best video)
Steimle, J., Benko, H., Cassinelli, A., Ishii, H., Leithinger, D., Maes, P., and Poupyrev, I. (2013) Displays take new shape: an agenda for future interactive surfaces. (workshop) CHI Extended Abstracts 2013. p. 3283-3286
Holman, D., Girouard, A., Benko, H., and Vertegaal, R. (2013). The Design of Organic User Interfaces: Shape, Sketching and Hypercontext. Interacting with Computers, Oxford Journals. 25(2): 133-142.
Steinicke, F., Benko, H., Daiber, F., Keefe, D.F., and de la Rivière, J.-B. Special Issue Guest Editors (2013). Foreword to the special section on touching the 3rd dimension. Computers & Graphics. 37(3).
2012
Aigner, R., Wigdor, D., Benko, H., Haller, M., Lindbauer, D., Ion, A., Zhao, S., and Koh, J.T.K.V. (2012). Understanding Mid-Air Hand Gestures: A Study of Human Preferences in Usage of Gesture Types for HCI. Microsoft Research Technical Report MSR-TR-2012-111. November, 2012.
Wilson, A. D., Benko, H., Izadi, S., and Hilliges, O. (2012). Steerable Augmented Reality with the Beamatron. In Proc. of ACM UIST 2012. p. 413-422.
Benko, H., Jota, R. and Wilson, A. D. (2012). MirageTable: Freehand Interaction on a Projected Augmented Reality Tabletop. In Proc. of ACM CHI 2012. p. 199-208.
Sodhi, R., Benko, H., and Wilson, A. D. (2012).
LightGuide: Projected Visualizations for Hand Movement Guidance. In
Proc. of ACM CHI 2012. p. 179-188.
ACM CHI 2012 Best Paper Honorable Mention
Steinicke, F., Benko, H., Krüger, A., Keefe, D.F., de la Rivière, J.-B., Anderson, K., Häkkilä, J., Arhippainen, L., and Pakanen, M. (2012) The 3rd dimension of CHI (3DCHI): touching and designing 3D user interfaces. CHI Extended Abstracts 2012: p. 2695-2698.
2011
Sun, M., Cao, X., Song, H., Izadi, S., Benko, H., Guimbretiere, F., Ren, X., and Hinckley, K. (2011). Enhancing Naturalness of Pen-and-Tablet Drawing through Context Sensing. In Proceedings of ACM Interactive Tabletops and Surfaces (ITS '11). p. 83-86.
Harrison, C., Benko, H., Wilson, A. D. (2011).
OmniTouch: Wearable Multitouch Interaction Everywhere. In
Proceedings of ACM UIST 2011. p. 441-450.
ACM UIST Lasting Impact Award 2022
Saponas, T.S., Harrison, C., Benko, H. (2011) PocketTouch: Through-Fabric Capacitive Touch Input. In Proceedings of ACM UIST 2011. p. 303-308.
Pandžić, I. S., Pejša, T., Matković, K., Benko, H., Čereković, A., Matijašević, M. (2011). Virtualna Okruženja: Interaktivna 3D grafika i njene primjene. (In Croatian, translated title: Virtual Environments: Interactive 3D graphics and applications). ISBN: 978-953-197-606-0. Element d.o.o., Zagreb, September 2011.
Song, H., Benko, H., Guimbretiere, F., Izadi, S., Cao, X., and Hinckley, K. (2011). Grips and Gestures on a Multi-Touch Pen. In Proceedings of ACM CHI 2011. p. 1323-1332.
Wigdor, D., Benko, H., Pella, J., Lombardo, J., and Williams, S. (2011). Rock & Rails: Extending Multi-touch Interactions with Shape Gestures to Enable Precise Spatial Manipulations. In Proceedings of ACM CHI 2011. p. 1581-1590.
Holman, D. and Benko, H. (2011). SketchSpace: Designing Interactive Behaviors with Passive Materials. CHI 2011 Extended Abstracts, May, 2011.
Jota, R. and Benko, H. (2011). Constructing Virtual 3D Models with Physical Building Blocks. CHI 2011 Extended Abstracts, May, 2011.
2010
Benko, H. and Wilson, A. D. (2010). Multi-Point Interactions with Immersive Omnidirectional Visualizations in a Dome. In Proceedings of ACM Interactive Tabletops and Surfaces (ITS '10). p. 19-28.
Hinckley, K., Yatani, K., Pahud, M., Coddington, N., Rodenhouse, J., Wilson, A., Benko, H., and Buxton, B. (2010). Pen + Touch = New Tools. In Proceedings of ACM UIST '10. pp. 27-36.
Wilson, A. and Benko, H. (2010). Combining Multiple Depth Cameras and Projectors for Interactions On, Above, and Between Surfaces. In Proceedings of ACM UIST '10. pp. 273-282.
Benko, H. and Wigdor, D. Imprecision, Inaccuracy, and Frustration: The Tale of Touch Input. In "Tabletops - Horizontal Interactive Displays". Christian Mueller-Tomfelde (ed.). ISBN: 978-1-84996-112-7. Springer HCI Series, Springer-Verlag London Ltd., April 2010.
Benko, H., Izadi, S., Wilson, A. D., Cao, X., Rosenfeld, D., and Hinckley, K. (2010). Design and Evaluation of Interaction Models for Multi-touch Mice. In Proceedings of Graphics Interface 2010. p. 253-260.
Hinckley, K., Yatani, K., Pahud, M., Coddington, N., Rodenhouse, J., Wilson, A., Benko, H., and Buxton, B. (2010) Manual Deskterity: An Exploration of Simultaneous Pen + Touch Direct Input. ACM CHI 2010 Extended Abstracts (alt.chi).
Hartmann, B., Morris, M., Benko, H., and Wilson, A. D. (2010). Pictionaire: Supporting Collaborative Design Work by Integrating Physical and Digital Artifacts. In Proceedings of ACM CSCW '10. p. 421-424.
Tang, A., Pahud, M., Inkpen, K., Benko, H., Tang, J., and Buxton, B. (2010). Three's Company: Understanding Communication Channels in Three-way Distributed Collaboration. In Proceedings of ACM CSCW '10. p. 271-280.
Benko, H., Wilson, A. (2010). Pinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data. CHI 2010 Extended Abstracts, April, 2010.
2009
Benko, H. Saponas, T.S., Morris, D., and Tan, D. (2009). Enhancing Input On and Above the Interactive Surface with Muscle Sensing. In Proceedings of ACM Interactive Tabletops and Surfaces (ITS '09). 93-100.
Freeman, D., Benko, H., Morris, M. R., and Wigdor, D. (2009). ShadowGuides: Visualizations for In-Situ Learning of Multi-Touch and Whole-Hand Gestures. In Proceedings of ACM Interactive Tabletops and Surfaces (ITS '09). p. 165-172.
Benko, H. (2009). Beyond Flat Surface Computing: Challenges of Depth-Aware and Curved Interfaces. In Proceedings of ACM MultiMedia '09.
Villar, N., Izadi, S., Rosenfeld, D., Benko, H., Helmes, J., Westhues, J., Hodges, S., Butler, A., Ofek, E., Cao, X., and Chen, B. (2009).
Mouse 2.0: Multi-touch Meets the Mouse.
In Proceedings of ACM User Interface Software and Technology (UIST '09). p. 33-42.
ACM UIST 2009 Best Paper Award
Hartmann, B., Morris, M. R., Benko, H., and Wilson, A. D. (2009). Augmenting Interactive Tables with Mice & Keyboards.In Proceedings of ACM User Interface Software and Technology (UIST '09). p. 149-152.
Wigdor, D., Williams, S., Cronin, M., White, K., Levy, R., Mazeev, M., and Benko, H. (2009). Ripples: Utilizing Per-Contact Visualizations to Improve User Interaction with Touch Displays. In Proceedings of ACM User Interface Software and Technology (UIST '09). p. 3-12.
Nacenta, M., Baudisch, P, Benko, H., and Wilson, A. D. (2009). Separability of Spatial Manipulations in Multi-touch Interfaces.In Proceedings of Graphics Interface '09. Kelowna, BC, Canada, May 2009. p. 175-182.
Benko, H. andWilson, A. (2009). DepthTouch: Using Depth-Sensing Camera to Enable Freehand Interactions On and Above the Interactive Surface. Microsoft Research Technical Report MSR-TR-2009-23. March, 2009.
Benko, H., Morris, M. R., Brush, A.J.B., and Wilson, A.D. (2009). Insights on Interactive Tabletops: A Survey of Researchers and Developers. Microsoft Research Technical Report MSR-TR-2009-22. March, 2009.
2008
Benko, H., Wilson, A. D., and Balakrishnan, R. (2008). Sphere: Multi-Touch Interactions on a Spherical Display. In Proceedings of ACM User Interface Software and Technology (UIST '08). Monterey, CA. p. 77-86.
Benko, H., Wilson, A. (2008). DepthTouch: Using Depth-Sensing Camera to Enable Freehand Interactions On and Above the Interactive Surface. IEEE Workshop on Tabletops and Interactive Surfaces '08. Amsterdam, the Netherlands, October 1-3, 2008.
2007
Benko, H. (2007). User Interaction in Hybrid Multi-Display Environments. Ph.D. Dissertation. Department of Computer Science, Columbia University, New York, NY. May 2007.
Benko, H. and Feiner, S. (2007). Pointer Warping in Heterogeneous Multi-Monitor Environments. In Proceedings of Graphics Interface '07. Montreal, Canada. May 28-30. p. 111-117.
Benko, H. and Feiner, S. (2007). Balloon Selection: A Multi-Finger Technique for Accurate Low-Fatigue 3D Selections. In Proceedings of IEEE Symposium on 3D User Interfaces. Charlotte, North Carolina, USA. March 10-11. p. 79-86.
2006
Benko, H., Wilson, A. D., and Baudisch, P. (2006). Precise Selection Techniques for Multi-Touch Screens. In Proceedings of ACM CHI 2006 (CHI'06: Human Factors in Computing Systems). Montreal, Canada. April 24-27. p. 1263-1272.
2005
Benko, H. and Feiner, S. (2005). Multi-Monitor Mouse. ACM CHI 2005 (CHI'05: Human Factors in Computing Systems) Extended Abstracts. Portland, Oregon, USA. April 2-7. p. 1208-1211.
Benko, H., Ishak, E.W., and Feiner, S. (2005). Cross-Dimensional Gestural Interaction Techniques for Hybrid Immersive Environments. In Proceedings of IEEE Virtual Reality (VR '05). Bonn, Germany. March 10-12. p. 209-116.
2004
Benko, H., Ishak, E.W., and Feiner, S. (2004). Collaborative Mixed Reality Visualization of an Archaeological Excavation. In Proceedings of The International Symposium on Mixed and Augmented Reality (ISMAR '04). November 2-5. p. 132-140.
Allen, P., Feiner, S. Troccoli, A., Benko, H., Ishak, E., and Smith, B. (2004). Seeing into the Past: Creating a 3D Modeling Pipeline for Archaeological Visualization. In Proceedings of International Symposium on 3D Data Processing Visualization and Transmission (3DPVT '04). p. 751-758.
Allen, P., Feiner, S., Meskell, L., Ross, K., Troccoli, A., Smith, B., Benko, H., Ishak, E., and Conlon, J. (2004). Digitally Modeling, Visualizing and Preserving Archaeological Sites. In Proc. Joint Conference on Digital Libraries 2004 (JCDL 2004). Tuscon, AZ. June 7-11. pp. 389.
Thorisson, K., Benko, H., Abramov, D., Arnold, A., Maskey, S., and Vaseekaran, A. (2004). Constructionist Design Methodology for Interactive Intelligences. AI Magazine. Vol. 25, No. 4. p. 77-90.
2003
Kaiser, E., Olwal, A., McGee, D., Benko, H., Corradini, A., Li, X., Cohen, P., andFeiner, S. (2003). Mutual Dissambiguation of 3D Multimodal Interaction in Augmented and Virtual Reality. In Proceedings of The Fifth International Conference on Multimodal Interfaces (ICMI '03). Vancouver, BC. Canada. November 5-7. p. 12-19.
Olwal, A., Benko, H., and Feiner, S. (2003). SenseShapes: Using Statistical Geometry for Object Selection in a Multimodal Augmented Reality System. In Proceedings of The Second International Symposium on Mixed and Augmented Reality (ISMAR '03). Tokyo, Japan. October 7-10. p. 300-301.
2001
Benko, H. (2001). e-Ireland: Europe's New Internet Hub. Perspectives on Business and Economics, Volume 19. Martindale Center for the Study of Private Enterprise, Lehigh University, Bethlehem, PA, USA. p. 39-48.